POV-Ray : Newsgroups : povray.binaries.images : Fast patina, proximity, etc. - smudge.png (1/1) : Re: Fast patina, proximity, etc. - smudge.png (1/1) Server Time
9 Aug 2024 09:00:50 EDT (-0400)
  Re: Fast patina, proximity, etc. - smudge.png (1/1)  
From: Samuel Benge
Date: 5 Mar 2005 15:45:01
Message: <web.422a1a19a11908b8a401a3b0@news.povray.org>
Christopher James Huff <cja### [at] earthlinknet> wrote:
> I'm kind of wishing I'd tried this earlier. The voronoi pattern (which
> I've posted about before and included in the latest MegaPOVPlus release)
> uses a kd-tree data structure similar to that used for photons. My
> implementation is very generic, and allows other data to be included.
>

Hi Christopher,

This looks very useful indeed! All my proximity pattern attempts have taken
ages to render. How big is the MegaPOVPlus download? I wonder if it would
fit onto a floppy disk... I'm using the library for my Internet access :(

-Sam


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